Showing posts with label Final Fantasy. Show all posts
Showing posts with label Final Fantasy. Show all posts

Wednesday, March 04, 2015

A Guide To Playing Final Fantasy Games In Order Across All Platforms


As a big Final Fantasy fan, I wish I could tell you when my first experience with the fabled and widely celebrated JRPG series occurred. I know when I absolutely fell in love with the series – that was when I played Final Fantasy VII for the first time on the original PlayStation (much like a lot of people around my age, living in North America). Still, I know that I had exposure to the series earlier than that, but all I have to go on is a vague memory from my childhood of playing a very difficult RPG on my SNES that I rented from a local Blockbuster. I assume the game was Final Fantasy III (or Final Fantasy VI to fans across the Pacific), but my memory is so foggy I can’t be positive.

The memory has haunted me for a long time, because I know I never finished that game long ago, and as big a fan I am of Final Fantasy, I’ve actually only beaten four games in the numbered series (and one of those is a sequel): Final Fantasy VII, Final Fantasy IX, Final Fantasy X, and Final Fantasy X-2. Honestly, that’s a pretty pathetic list for somebody who claims to be a fan. I can easily chalk it up to my youth when a lot of the games were released (I was born in 1986), but I’ve been an adult for way too long with a steady income to have any more excuses, especially since a lot of games have been ported to other systems for North American audiences.

I then began researching what it would take to play every numbered game in the series in order. As a resident in North America, I’m well aware of the odd releases and numbering surrounding some of the games (like Final Fantasy IV released in North America as Final Fantasy II for the SNES), and I started to realize this might be very befuddling to some gamers and fans of the series. I then decided I would create a helpful guide for those who wish to play any of the Final Fantasy series without the confusion. I’ve included the actual order of the numbered games below, and what systems folks in North America can play the game on, as well as any alternate names. I hope you find this helpful.








  • Nintendo DS (NDS)
  • Smart Phone (iOS, Android, Windows Phone)
  • PlayStation Portable (PSP), via PlayStation Network
  • PC (via Steam)








  • Super Nintendo (SNES), as Final Fantasy III
  • PlayStation (PS1), as Final Fantasy Anthology
  • Game Boy Advance (GBA), as Final Fantasy VI Advance
  • PlayStation Store PS one Classic, as Final Fantasy VI
  • Smart Phone (iOS, Android)



  • PlayStation (PS1)
  • PlayStation Store PS one Classic
  • PC (via Steam)
  • PlayStation 4 (PS4), release date TBA









Final Fantasy X




  • PlayStation 2 (PS2)
  • PC
  • Xbox 360
  • Five expansions and three add-ons available

  • PlayStation 2 (PS2)





  • PC (via download and Steam)
  • PlayStation 3 (PS3)
  • PlayStation 4 (PS4)
  • Additional content released via multiple patches
  • One expansion announced for Spring 2015

There, now you North American fans of the much-loved Final Fantasy series have no more excuses when it comes to playing the numbered series in its entirety (and in order). I’m well aware that there are plenty of sequels and prequels and spin-offs of the main series games, and I have no problem with folks playing the sequels as a part of the experience. However, I believe that the original numbered games in the series are the stars of the show and that is why I’ve only included them in this list. I hope you’ve found this guide helpful, and good luck to any fans out there who plan on tackling this amazing series in order.

*I understand that Final Fantasy XIV: A Realm Reborn is not the original 14th game released. However, seeing as how Final Fantasy XIV Online failed and was eventually overhauled into ARR, and now that the original game servers are down, there is no legitimate way to play Final Fantasy XIV Online. Therefore, Final Fantasy XIV: A Realm Reborn is the logical choice for the 14th game in the series. 

Wednesday, April 30, 2014

Final Fantasies and Emotional Realities


Many gamers develop feelings for the games they play. Love, hate, and everything in between can be elicited by the characters, genres, and fictitious worlds we cherish so much. As a young gamer, my emotions were mainly kept to a minimum in gaming, usually surfacing in little bits and snippets, like when I’d complete a certain level that seemed cheap and impossible to beat. It made me proud, and I’m sure everyone can relate to these feelings to a certain degree, but for me it took some time until one game actually made me feel, and the impact was so great that to this day it causes me to stop and reflect on the time I spent playing it in the spring of 2001.

I’m referring to the classic Final Fantasy IX from Square (don’t tell me to put the Enix there because I won’t do it). The gaming world was still experiencing a rejuvenation and new-found respect of JRPG titles, thanks to the worldwide hit Final Fantasy VII, and I was definitely one of those gamers who fell hard for the dark and angsty world of Cloud and Co. However, the seventh installment of Square’s flagship series failed to move me on any level further than an outburst of “WOOHOO! I just beat Sephiroth!” Perhaps I was a bit too young to fully connect with the characters on an emotional level. Or perhaps I just didn't care that much about the story as an 11 year old. Whatever the reason, little did I know my experience with Square’s medieval-esque fantasy world would change me as a gamer and a person.

Sad? No. I was PISSED because I leveled Aeris.

While my last statement may’ve seemed a bit extreme, I think it’s time to express my outlook on the importance and validity of video games as more than just a way to pass time. For hundreds of years before television and video entertainment, humans looked to other forms of media to inspire and shape them. Authors wove brilliant tales of faraway lands and dashing heroes while splicing in themes and motifs that morphed the minds of the young and old (and continue to do so today). Thespians would perform for kings, aristocrats, and common folk alike to not only give them an escape from their troubles, but to also teach them about important issues in their society and the world at large.

Whereas literature, theater, and art have prevailed for centuries, people in the modern society still look at media, like video games, as just an escape, something that people do for nothing more than simple pleasure. And many still believe they hold no real connection or significance in today’s world like those aforementioned activities did in the past. However, I (as I’m sure most of you reading this do as well) believe that video games are increasing in importance, not only as artistic mediums, but as tools to help the general public progress into a new era.

Now that that’s out of the way, back to Final Fantasy IX. By the time I opened up my copy of the game, I had spent over 200 hours in the world of Final Fantasy VII. I had also attempted to play Final Fantasy VIII, but alas, a faulty disc caused the game to crash about halfway through completion, and I've never had the heart to pick it back up since. Regardless, I had a basic understanding of what to expect for FFIX; however, I had no idea the kind of impact this game would have on me.

Around the same time I was going through a personal transition from boyhood to manhood. And before you stop reading, I’m not going to go into any weird biology here. What I mean is, I was moving on to a new realm of my life, one where I’d start attending high school, driving, dating, having more freedom, etc., and in the midst of this process I was attempting to find out more about who I was as a person. I know now that many people experience these events multiple times throughout their lives, especially during college years (been there, done that, graduated with more questions than answers…), but this was my first foray into the makeup of what made me, me. And compounding this complicated stage in my life was the loss of an aunt, the first death in my family I’d experienced, and the exploration into questions of religion and an afterlife. So as you can see, 2000/01 was a very intriguing time for me.

Still, you can’t keep a good gamer down enough to separate him from his habits, and while I was busy soul-searching, I began my quest to kidnap a princess, fall in love, and eventually save the world. But throughout my journey I started to relate to the themes and characters in Final Fantasy IX in a way I’d never done before. Particularly those of mortality and purpose expressed through my all-time favorite FF character, Vivi Ornitier. Vivi’s past is initially shrouded in mystery, and it takes the loss of a loved one to inspire him to explore the world and discover more about himself. And through his journey with the main protagonist, Vivi grapples with serious issues of his own transience, why he exists in the world, and if he was inherently good, or destined to be evil. (Some of these themes are also expressed through the lead character Zidane, but I identified more with Vivi, possibly because I love black mages more than thieves.)

Not sure if philosophical or emo...

Throughout the game, I became entranced by many of the cut scenes, especially those that involved Vivi’s storyline (and there were quite a few). His struggle to take his questionable existence and place it within the reality around him struck a chord within me, because of my desire to know where I, myself, fit in the world. When Vivi learned of death and how he too may quite possibly die one day, it played with my emotions particularly because of the recent passing of my aunt. And when Vivi questioned whether he had any control over his destiny in life, and if he controlled the ability to be good or evil, well, I think that’s something many people in this world can relate to at one point or another.

Once I attached myself to Vivi and his band of misfits, I stopped being just a player and observer – I began to feel for them, and at many times laughed and cried alongside them. But it wasn't until after all the battles had been won and peace was restored to the world that I truly realized how much this game had affected me. As the credits began to roll, the song “Melodies of Life” began to play, and I just lost it. All the hours spent relating to these characters was really a part of my own self-discovery, and when it was all over I didn't know what else to do but sit and cry as the text scrolled and the FMVs from my 70+ hour adventure played. Call it whatever you want, but I truly believe that my adventures spent with Vivi & Co. helped me back then and now, years later, to grow as a person.


But as time passed, the emotional connection to Final Fantasy IX somewhat faded. Don’t get me wrong, it still remains my favorite FF game of all time (and my favorite video game OST of all time, period), but I no longer cry or tear up at the sound of “Melodies of Life.” I don’t need the experiences from this game to carry me through life anymore, even if I’m going through another personal exploration. Still, I can’t deny the emotions that game invoked inside me and the hold it had on me over 10 years ago. And while many other games have come along since then and affected me emotionally on many different levels, I’ll never forget the first game to cause me both joy and sorrow in such a meaningful way.

Wednesday, December 18, 2013

My Top 10 Role-Playing Games


Well, I finally cracked and made it: my list of top 10 RPGs. This was extremely difficult seeing as how I’ve played dozens over the course of my life, but after some forceful encouragement from my girlfriend I was able to narrow it to 10 games. Some people will obviously think my list is crazy, and that there are some true classics missing. To this I say, I was born in 1986 and was therefore too young to play some of the truly old-school, original RPGs. Plus, I like to think that I grew up in the golden age of RPG rejuvenation of the mid-90s, and since all I had was a paper route it was quite hard to afford all the games I wanted to play. I was also a console gamer for the vast majority of my gaming life (including today), so that alone limits my potential library of RPGs quite a bit. Still, as my very wise friend Casey told me, “you played what you liked – no shame in making that list dude.” So, without further ado (and despite any fear of reader backlash), I give you my, Graduated Gamer’s, undisputed* list of the top 10 RPGs of all time!


10) Mass Effect 2

Oh Shepard, my Shepard!
With sexy alien lovin’, a rugged rogue hero, and humanity in danger of extinction, the Mass Effect series had everything a sci-fi fan could want. This may not be a traditional RPG, but the ability to build and level a party of players with different strengths and weaknesses from across the galaxy it still counts in my book. Plus, you’re basically on a one-man mission to save the universe as we know it from certain doom, and it doesn’t get much more RPG than that. The first Mass Effect was great as an intro, but the second installment had better characters (including cameos from the first game) and even better choices that affected the way you played makes the second installment trump the original. Oh, and the Geth Pulse Rifle is possibly the best weapon in a modern RPG I’ve ever seen.

9) Dark Cloud 2

Bringing a wrench to a sword fight is a bad idea.
Dark Cloud is an easily overlooked series from the PS2 era, but any fan of RPGs would be remiss to pass up a gem like this. The cell-shaded look made this game a beauty to look at and play, and still holds up well even to this day (and I’d love to see what an HD remake would look like). The true star of this game was the mix of two classes that are classic staples of the genre: inventor and warrior. One character is all toughness and is your go-to for up-close-and-personal encounters, whereas the other uses ranged weapons like guns and other clever “toys” to get by. Mix in the use of randomly generated dungeons and an original and touching story and you’ve got a classic RPG for the generation.

8) The Elder Scrolls: Skyrim

If you played Skyrim, you likely died a lot and saw this screen too much.
“Let me guess: someone stole your sweetroll?” This game…seriously man, this game. I hadn’t sunk 100+ hours into a single playthrough of a game since Final Fantasy VII, but Skyrim easily stole 120+ hours of my life and I don’t think I even bat an eyelash when I found out. If there’s one thing that RPGs love to do, it’s send you on side quests to either distract you from the main story or give you more background to why you do what you do. Skyrim did an amazing job with the balance of the side quests and especially with the way they made you realize just how alive the world was around you while you were off gallivanting around as the Dragonborn. The specialty/trait trees added a nice spin to traditional leveling up and did a great job of getting you to think critically about the choices you made in the game and when assigning your next attribute. I’m actually afraid to pick it back up for another go around, it’s that addicting.

7) Final Fantasy VII

Iconic image is iconic.
Now before you jump down my throat about what many people consider the “best RPG of all time” only being #7 on my list, hear me out. Yes, this game essentially single-handedly brought the genre back to the forefront of gamers’ minds, and yes it was visually stunning (well, the CGI was at least), and yes it had an amazing hero-villain duo, and yes Aerith’s death was heart-wrenching. And yes, when I list all those things out and paired with the fact I’ve played it through 100% on three separate occasions makes me doubt its low position on the list. However, it’s more a gut feeling for me rather than the game’s influence on the industry. I tend to be a very emotional player and tend to connect more with a game via my heart than my head, and looking back I liked a lot of the characters, and thought they were all cool and badass; but I only loved a few of them. If you asked me 15 years ago, this game would be tops, but alas I grew up, and so did my tastes.

6) Final Fantasy Tactics

Dear Square(soft..er Enix): never stop making beautiful cover art.
If it not for a very unfortunate series of events, this game could very well be higher on my list. About 9 years ago, I played the hell out of this game. I think an entire summer was spent either playing SOCOM with my dad, or playing Final Fantasy Tactics late into the night. I lost many hours of sleep getting lost into a truly fantastical world of chivalry, knights, ladies, might, magic, and other wondrous things that little boys grow up dreaming about while building their LEGO Castle sets. I was so close to beating the game, and one night I saved before the final battle so I could tackle it when fresh from a full night’s rest. However, I was also going up north for vacation the next day with my parents, and in the process of packing I somehow lost my memory card. It was never seen again and to this day I’ve never actually beat Final Fantasy Tactics. Still, because the game was so memorable and the story so deep, it haunts me to this day as one of my biggest gaming regrets. [Also, go easy on me and avoid spoilers if you can.]

5) Fallout 3

"I don't want to set the world on fire."
This game was my introduction into western RPGs, and I don’t think I could have picked a better game. I never played the original PC Fallout games, but I did my research beforehand and realized I was in for a treat…and Fallout 3 did not disappoint. One of the best gaming moments for me ever was when I first stepped outside after escaping Vault 101 and blinking off the sun’s harsh light stared amazed at the harsh wasteland before me. From that point every quest, every pocket picked, every mole rat squashed was a lesson in what the western world could and should do with role-playing games. Despite the glitches (to be expected with a game of this size), I’ve never had so much fun exploring a desolate wasteland before, and I’m eagerly awaiting Fallout 4 (understatement).

4) Pokémon Red/Blue

Pokemon Rap Battle...GO!
What can I say about the games that started it all that hasn’t already been said? Not only was this game filled with 151 adorable creatures to catch and collect obsessively like a hoarder, but underneath the cutesy façade lied a complex game that relied as much on strategy and a little bit of luck as much as it did on grinding. For those of us lucky enough to experience this game when it released in the 90s, we’ll never forget the memorable moments that blew away our conventions of what an RPG should be, especially on a handheld. Whether it was sitting under tress during recess with cables running between bulky green-screen GameBoys, or running home after school to battle the next gym leader, my time spent with the first versions of Game Freak and Nintendo’s series about pocket monsters that became a massive hit will always be remembered fondly.

3) Super Mario RPG: Legend of the Seven Stars

Peach obviously isn't happy about placing third..
Seriously, you know you’ve got a winning combination when Nintendo pairs with Squaresoft to make a JRPG starring everyone’s favorite mustachioed plumber. What made this game so fantastic was it took Mario out of his platforming safe-zone and dropped him smack dab into a world filled with magical star powers, evil wedding cakes, and, of course, hit points. The 3D look of this SNES game was gorgeous to behold in its time. To me though, the characters in this amazing mash-up are the reason the game shines. Princess Peach is no longer the helpless victim and instead busts heads with an iron skillet and a parasol (I’ll admit, it’s a bit sexist); newcomers Mallow and Geno are two of the best one-time characters of any RPG with their mix of heart-warmingly epic and tragic tales; and Bowser is seen in a new light as vulnerable when he’s kicked form his own castle, and even shows us his talent as a wordsmith when he waxes poetic to the gamer (hands-down the best representation of Bowser ever). For a game that seems to not take itself too seriously it is amazing difficult, even requiring gamers to grind intensely in the first hour of the game just to beat earlier mini-bosses. But if you move past the early frustrations, you’ll be treated to one of the best games the genre has ever offered. A must-play for any fan.

2) Final Fantasy IX

*gets misty eyed* ...IT'S DUSTY IN HERE! I'M CUTTING ONIONS!
The Final Fantasy series is filled with so many amazing games, and I truly believe that it’s hard to pick the best one without inserting so much subjectivity. With that in mind, here we go. Final Fantasy IX is, in my opinion, the best game of the series that I’ve played. I will admit that I only got part-way through Final Fantasy VI and Final Fantasy VIII, and I haven’t played a game in the series since Final Fantasy X-2 (yes I played it, and I enjoyed it judgers!), but to this day, even when compared to Final Fantasy VII, nothing will ever compete with the whimsical world of Final Fantasy IX. Over the course of my life I’ve played hundreds of games, and I can easily count on one hand the number of games that caused my emotions to stir so much that it brought tears to my eyes, and this is one of them (to this day, “Melodies of Life” still gives me goosebumps). The love story of Zidane and Dagger is enough to make even a 6’4” bearded man quiver a lip, and the completely tragic existence of my all-time favorite FF character, Vivi, made the 12 year old me search his soul about the meaning of his own existence. Of course there are some flaws with the game, especially the ending where things become a bit confusing and convoluted, but as I said earlier I play more with my heart and when a game still gives you pause over a decade later, you know you’ve got a winner. To not have this in my RPG collection would be a mortal sin.

1) Earthbound

If this is what you think the game looks like, you're gonna be very confused.
And here we are: my #1 RPG of all time. I can’t accurately tell you when my love affair with this game began, but it was a long time ago. I’m talking a time where I had to beg my mom to take me to Blockbuster to rent a game once a week. A time where Funcoland was the big dog in the second-hand video game industry. A time where innocence reigned in my life and the goofy troubles and pressures of a boy named Ness spoke to the childhood version of me more than it ever could with each passing year. The issue with Earthbound is that it isn’t meant to be played by hardcore RPG gamers. It’s meant to be played by casual gamers, especially if they’re younger, because the game, while difficult at times, is light-hearted and speaks to the innocence of youth but the inherent pressures on that same generation of youngsters to one day “save the world”. I may have been an outlier by playing and beating it as a 9 year old, but the game was a dream to me and I felt like I was in a fantasy every time I booted it up. Even the soundtrack is trippy as all hell, but it works with the ever-quirky nature of the game. The humor is top notch, causing numerous laugh-out-loud moments. The writers for Earthbound should be on the staff of every game not trying to be a soap opera (I’m looking at you, Metal Gear 5). Also, the developers clearly had an appreciation for American culture (or a healthy sense of humor about it), because for a JRPG it has a decent amount of western themes (prayer, father-son issues) and references (Blues Brothers, fast food). The game can certainly give hardcore fans of the genre something to remember, as Earthbound is not only a length RPG but also a difficult one to boot. However, unless you played it in its prime during the glory days of the SNES, and unless you’ve retained a decent amount of youthful innocence, a lot of what makes this game #1 in my mind might just go right over your head….but you should still play it because it’s amazing!

[*Actually, it’s okay to dispute this list if you want.]


Making this list was a pain, mostly because there are so many games that are worthy of high praise as RPGs. Therefore, I decided to recognize those that were in the mix but didn't make the final cut to the top 10. Basically, this is just another chance for everyone to disagree with me, but I'm cool with that.

Honorable Mentions:
  • Dragon Quest VIII
  • Paper Mario 
  • Mass Effect 
  • Final Fantasy X 
  • Chrono Trigger 
  • Fallout: New Vegas

Thursday, December 12, 2013

Paying Homage to Role-Playing Games


The other day I decided to create my list of top 10 role-playing games (RPGs), seeing as how it's my favorite and possibly most-played genre in gaming. I was ready to post it today, but decided that that just wouldn't do the genre justice. So, before I share my list with you all, I want to pay homage to the RPG, in my opinion, the greatest genre in gaming, not only currently but across the history of gaming. 

It very plausible that, in essence, without RPGs we wouldn't have video games at all. Some of the earliest games drew inspiration from pen and paper RPGs, and in turn those gaming forefathers inspired future generations of developers to craft even more complex ways to play as mystical sorcerers, hulking warriors, and shadowy thieves. Decades later, games like Final Fantasy, Dragon Quest, and Fallout revolutionized the way players could dive into the shoes of a hero(ine) of their choosing to save the world from some evil force (or in some cases seek to rule the world with an iron fist). Nowadays we’re lucky enough to have western RPGs that draw inspiration from JRPGs without all that “tedious” and “useless” grinding, as some might put it. However, JRPGs are still going strong with new and familiar faces across the landscape, and right now there is plenty to be happy about if you’re a fan of RPGs – I know I certainly am.

Respect your elders.

If there is one genre I recall from my earlier gaming days having a huge impact on why and how I play games, it’s most certainly RPGs. I played a lot of Mario and Sonic growing up, but when I sit and think about the games that constantly bring a smile to my face, titles like Earthbound and Pokémon always come to the forefront of my mind. To me, gaming was more about being immersed in a story, becoming part of a living, breathing world that your actions directly affected for better or for worse.

Growing up as an only child, I wasn't afforded the luxury of a sibling to play multiplayer with, and my game collection expanded maybe 2-3 games a year based on what Santa brought me under the Christmas tree. Therefore, I found RPGs to be the best bang for my buck as a solo gamer. I was able to get lost in a brand new world for 70+ hours each time, and I truly felt for the people in each one as if they were real. Perhaps being an only child and not having someone around during the summers led me to treat these sprites and pixels as my friends.

So many roles, so much time!

Whatever the reason, RPGs were and continue to be close to my heart, and because they spent so much time with me over the years, I've always come back to them time and again, like an old friend does. Sure we might not speak for a year or two, but it doesn't matter because once I fire up another, all is forgiven and we’re right back where we left off. So here’s the immortal RPGs of gaming past, present, and future – thank you for your countless hours of entertainment, sometimes grueling grinding, and amazing stories that let us live out fantasies of saving the world one summon, one limit break, one battle at a time.

Wednesday, October 23, 2013

Game Series as High School Cliques

Okay, interesting twist time. We all know about the stereotypical Hollywood high school cliques seen in cheesy 80's and 90's movies. There's always a jock, a nerd, a skater, etc. Well here's my take on which video game series I think best fit those cliché high school cliques.


Jock – Grand Theft Auto


They’re the coolest kids in school, beloved by almost everyone even though they get into trouble from time to time. Sure they pick on other cliques and can be offensive, but they’re just so good at what they do. Whether you love or hate them, you still respect them from taking the team to the state championship…or something like that.


Geek – Lego Series


If there’s ever a series that has its hand in nearly every major player of geek-culture, it’s the Lego series of games. Batman, DC Universe, Star Wars, Marvel Universe, Indiana Jones – if it’s got a following of geeks ready to pummel you with useless facts that nobody else knows or cares about, Lego will make a game about it. I’m still waiting for my Lego: Doctor Who by the way. MAKE IT HAPPEN! 


Skater – Sonic the Hedgehog


He’s fast, he’s hip, and he doesn't give a damn that you like Mario more than him – he’s gonna keep living fast and hard and listening to Sonic Youth on his Walkman (see what I did there?). Seriously, the tennis shoes, the spiked hair, and the demeanor just scream Skater, and frankly, it’s perfect, especially because the sole purpose of everyone’s favorite blue blur was to bring attitude to the video game world.


Hipster – Minecraft


No matter how many clones released that are predicated on creative world design and a little bit of survival, Minecraft will always be the game to say they were doing it long before the rest of the posers. Like a hipster creates a look that we know took a long time to assemble yet they claim took no effort at all, so too does Minecraft have that feel of beautiful gameplay and simplistically stunning graphics that look as though they took little to no effort to create. When everyone is playing games like this in the future through our implanted brain chip virtual reality simulators, we’ll look back and appreciate Minecraft for making what was once uncool cool again.


Scenester – Saints Row


Oh Saints Row – always eager to fit in yet somehow only getting labeled as a GTA-wannabe. We know that you’re an open-world game, but GTA made it popular first. And those crazy antics and insane weapons? Well, sure they’re fun and all but it just seems like you’re trying too hard. Honestly, we appreciate you for what you are, but we simply cannot ignore the fact that you’re a poser that will never live up to the hype and awesomeness of GTA.


Prep – Final Fantasy


If there is any series out there more concerned with keeping up appearances, I haven’t found it. When you've been around as long as Final Fantasy and are known for not only setting trends but also destroying them altogether with your style and gameplay, you’re bound to be under a lot of pressure to do it time and again with every game you release. Sure, they’re always a candidate for prom king GOTY, and people always get excited about what new clothes innovations they release, but sometimes they don’t live up to expectations.


Nerd – World of Warcraft


I know I’m delving into generalizations and stereotypes here, but when South Park rips on your fanbase for being overweight, basement-dwelling social lepers, well, if the shoe fits… Seriously though, for a game as massive as World of Warcraft where people sink not just hours or days, but weeks of their life into it, you’re bound to be compared to the cliché nerd with a lack of fashion and social skills that make you a normal, contributing member of the gaming social ladder. Regardless, even if this offends WoW players, they’ll never read this because they’re too busy raiding or whatever the hell it is they do in that game.


Mean Girls – Call of Duty


Raise your hand if you have ever been personally victimized by Call of Duty? Seriously, it’s the series that walks into a room and everyone immediately hates them for one reason or another. However, with over 120 million games sold, the franchise has the clout to back-up its claim as the “popular” kids at school. Still, no matter how popular they are, they’re obnoxious in the way they belittle everyone else for not being them.


Emo – Metal Gear


Seriously, is there a more complicated and long-winded story line than that of Metal Gear? Every time I read up on the canon I feel like I reading a script of a damn soap opera. The series itself is said to not take itself too seriously, but then it goes ahead and creates lengthy, emotionally driven trailers for their upcoming game. The only things missing from this series is a soundtrack featuring Dashboard Confessional and Hinder (please God no).


Well there you have it - my take on video game series as stereotypical high school cliques. Have any other suggestions? Agree or disagree with my choices? Feel free to let me know on Twitter or in the comments below.