Growing up, I didn't play very many “artistic” games. The
closest I came in my younger years was Earthbound, but many would just call it
quirky. It wasn't until I played the follow-up to ICO, the critically acclaimed Shadow
of the Colossus that I truly understood what it meant for a game to be
considered art. As you may recall we've touched on games as art before in this brilliant post by
Andrew about FF7. Many of you found it an interesting read and at the time of
this post it remains the highest viewed content on the blog.
After various talks with Andrew about games with an artistic
style and stir the emotions, I suggested he play Shadow of the Colossus to experience what I felt was a must-play,
not just for the PS2 but for any generation. I decided to record these sessions
so that I could not only get Andrew’s reactions to the game, but also so that
you all could experience something that is truly brilliant, gorgeous, and
something that I think every game should experience at least once. So please
enjoy the first of many segments where Andrew and I play hooky with Shadow of the Colossus.
The Colossus = the Rancor. Nailed it.
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